Human-Computer Interaction
12 modules
User research, usability, cognitive models, accessibility, interaction design & HCI theory
On completion: You'll design systems that match how people actually think and behave — grounded in cognitive science, usability research, and interaction design principles that separate frustrating products from exceptional ones.
M1Foundations of HCI
The discipline that turned computers from machines for experts into tools for everyone
14m
Masters+150M2Mental Models & Cognitive Load
Why users misread interfaces — and how to design with the brain's actual architecture
14m
Masters+150M3User Research Methods
How to find out what users actually need — not what they say they need
14m
Masters+150M4Usability Principles & Heuristics
The ten rules that predict 85% of interface problems before a single user sees it
14m
Masters+150M5Information Architecture
Organising content so users can find what they need without thinking about how to find it
14m
Masters+150M6Interaction Design Patterns
The reusable solutions that solve the recurring problems of digital interface design
14m
Masters+150M7Prototyping & Testing
Failing fast, learning cheaply — from paper sketches to A/B tests at scale
16m
PhD+200M8Accessibility & Inclusive Design
Building for the full range of human ability — not as a compliance checkbox but as a design standard
16m
PhD+200M9Mobile & Responsive Design
Designing for small screens, touch input, and interrupted context — the constraints that produce better design
16m
PhD+200M10Persuasive Technology & Behavioural Design
The science of designing for behaviour change — and the ethics of choosing to use it
16m
PhD+200M11Data-Driven UX
Using analytics, heat maps, and funnel analysis to make interface decisions with evidence
16m
PhD+200M12HCI in AI & Emerging Interfaces
Conversational UI, voice, spatial computing, and the new design challenges of AI-mediated interaction
16m
PhD+200